 
Categories: Blizzard Entertainment May 28th, 2009
Chinatechnews.com reports
According to information from Shanghai’s court website, Chinese online game operator The9 is targeting the American game developer Blizzard Entertainment in two lawsuits which involve property loss compensation and commercial defamation, respectively.
While the court’s website at Hshfy.sh.cn shows the cases will soon be heard, and a representative from The9 has confirmed the news to local media, the representative also states the company does not allow further commenting on this issue.
Public information shows that the property loss compensation lawsuit has been accepted by Shanghai Pudong People’s Court and will be heard at 13:45 on June 18, 2009. The commercial defamation lawsuit has been accepted by Shanghai No.1 Intermediate People’s Court and will be heard at 14:00 on July 18, 2009.
In April this year, Blizzard Entertainment announced that it would not renew its operating contract on the World of Warcraft game with The9. Instead, the company is planning to cooperate with another Chinese online game operator, NetEase.com. Because the revenue from World of Warcraft accounts for a major part of The9’s total revenue, the termination of cooperation between Blizzard Entertainment and The9 will potentially bring a great negative impact to The9.

Tags: Blizzard, the9, the9 sues blizzard, world of fight, wow china
Categories: Call of the Crusade, World of Warcraft May 27th, 2009
Blizzard (Source)
In our next major content patch, druids will find a host of new textures for two major forms, cat and bear. There will be five different designs for each of these forms for the Horde and Alliance. Night elves can choose to change their cat and bear look at any time by visiting the barber shop and changing their character’s hair color, while tauren will be able to change which look they use by switching skin tones in the barber shop — a new feature for tauren in the next major content patch. Given that there are more hair colors and skin tones than unique form looks, some colors and tones will overlap with these new textures. The hair and skin colors chosen will, in most cases, correspond with the color seen in the look of each form. Some similar colors that may share a particular cat texture will not necessarily share the same bear texture.
We’d like to share with you this new art for each form and faction in four installments. So without further ado, our first preview is for the five new textures of the tauren druid bear form. We’ll also show the current form design so you can easily see the extra detail and textures of the new art. Work continues on new looks for the remaining druid forms and we hope to add them in future content patches.
Stay tuned for a preview of the new night elf druid bear form art coming later this week.

Tags: 3.2, Call of the Crusade, druid models
Categories: World of Warcraft May 27th, 2009
Below you will find the patch notes for the next minor content patch. As we do not intend to release this patch on the public test realms, we thought we’d share the notes with you ahead of time. Please be aware that these changes are subject to revision until the patch is officially released.
World of Warcraft Client Patch 3.1.3
The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/
The latest test realm patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html
Death Knight
- Frost Presence: Armor bonus is now 60% down from 80%.
Druid
- Improved Barkskin: This talent now also grants 80/160% additional armor while in Travel Form or not shapeshifted.
- Improved Tree of Life: The armor bonus to Tree of Life Form from this talent has been reduced to 67/133/200% bonus armor.
Hunter
- Hunter’s Mark: The ranged attack power bonus from this ability has been increased from 300 to 500.
- Master Marksman: This talent now also decreases the cost of Aimed Shot and Chimera Shot by 5/10/15/20/25%.
Paladin
- Eye For An Eye: This talent now deals 5/10% of the critical strike damage taken by the paladin back at the attacker.
- Hand of Freedom: The base duration of this buff has been reduced from 10 seconds to 6 seconds.
Rogue
- Overkill: Talent redesigned. Now increases energy regeneration by 30% while stealthed, and for 20 seconds after breaking stealth.
Warlock
- Chaos Bolt: This spell no longer ignores damage reduction effects of the target.
Warrior
- Blood Frenzy: This talent now provides 5/10% haste instead of 3/6%.
- Bloodthirst: Cooldown reduced from 5 seconds to 4 seconds, and rage cost reduced from 30 rage to 20 rage.
- Juggernaut: This talent now also increases the cooldown on Charge by 5 seconds.
Items
- Death Knight PvP Gauntlets: The chance to refresh a Frost Rune when casting Chains of Ice has been removed. When equipped, these gloves now generate 5 additional runic power whenever Chains of Ice is used.
Raids & Dungeons
Ulduar - Mimiron
- The flight time of Rocket Strikes has been increased, and Rocket Strikes will try to prefer players at range.
- The Leviathan Mk II component of the V-07-TR-0N will become stunned during Phase 4 when the VX-001 component begins to cast the P3Wx2 Laser Barrage ability.
- Proximity mines now deal less damage and have a lower duration. A small arming time has also been added so proximity mines will not immediately detonate on creation.
Bug Fixes
- Druid Tier 8 Balance Set: The 4-piece bonus no longer has its effect consumed by Starfire casts in progress when it triggers. The chance for the effect to be triggered has been reduced down to 8%, as it was originally inflated to compensate.
- Ice Layered Barrier: Upgraded to item level 232. In addition, the stats in the tooltip have been correctly adjusted to 78 spell power, 48 haste rating, 16 mana per 5 seconds, 52 Intellect, and 50 Stamina.
- Pulsing Spellshield: The stats listed in the tooltip for this item were incorrect and have been adjusted. This item provides 69 spell power, 34 haste rating, 42 critical strike rating, 45 intellect, and 45 stamina.
Tags: 3.1.3, patch notes
Categories: Blue Talk, World of Warcraft May 26th, 2009
Ghostcrawler on Is there room for min/max players?
The question was asked on this (and other issues) if it was OP before why did it take so long to nerf it?
Usually the answer is some combination of the following (and not just with regard to JC):
- It was only slightly OP until players really started gearing up with new combinations of items that things get out of control.
- We had a long-term plan to do something differently and decided either that plan was going to get bumped or we couldn’t wait for its implementation.
- We have a really long list of changes we want to make to WoW. Some things just take awhile to get to. More critical issues do get bumped to the top, but sometimes it still takes us a bit to agree on the right change and often bug fixes get even higher priority than design changes.
If you see something that seems off, chances are good that we do too but just haven’t gotten to it yet.
Tags: ghostcrawler, jc, jewelcrafting, nerf
Categories: 3DArmory Development May 26th, 2009
We’ve made numerous changes on site design & layout. We do value our visitors experience on the site and previous wide design was having issues with different resolutions so we’ve fixed the page layout now. We’ll apply it on forums too, which we’re still working on.
Tags: design, layout, site
Categories: Call of the Crusade, PvE, World of Warcraft May 23rd, 2009
Zarhym on Blizzard Shop Talk - Under Development (Source)
In this edition of Shop Talk, we’d like to offer a peek at the new information found on our Under Development page for those who may not have seen it yet. The upcoming major content patch, Call of the Crusade, will bring a host of new features for World of Warcraft: Wrath of the Lich King.
- The Argent Tournament Expands: With the help of Azeroth’s heroes, the Argent Crusade will finish the Argent Coliseum just in time to call for all brave citizens to prepare for battle with the Lich King. New dailies, rewards, and more will be available at the Argent Tournament grounds to lure adventurers into the coliseum.
- Crusaders’ Coliseum: In order to prepare for a siege on Icecrown Citadel, players will be called by the Argent Crusade to test their mettle in the Coliseum. 5-player, 10-player, and 25-player challenges await inside.
- New Battleground: Isle of Conquest, a new large-scale siege Battleground, will be open. The Horde and Alliance will battle head-to-head for control of strategic resources to lay siege to the keeps of their opponents.
- New Arena Season: Season 7 will officially start, paving the way for all-new items and challenges.
Blizzard Staff
Coliseum Raid Instance
Yes, there will be a 5-player version, then a 10/25-player version. The bosses will be different for the two versions. Think Ring of Blood or Amphitheater of Anguish, but more epic. (Source)
Isle of Conquest Battleground
Wintergrasp combined with Alterac Valley with a few more twists. (Source)
Patch 3.2 and 3.3 Release date
Do you really think Ulduar achievements will last a year? Instances become stale after 6 months even with achievements. Yea 3.2 won’t be till later this year and by then Ulduar will have been played to death and people will want something fun and new to do and not some small joke instance since we won’t see Icecrown till April/May next year probably.
Categories: World of Warcraft May 23rd, 2009
Bornakk on Upcoming Jewelcrafting Change (Source)
In the next major content patch we will be removing the prismatic quality of the jewelcrafter-only Dragon’s Eye gems. Like other gems, they will have to match the socket color to receive a socket bonus. When this change occurs, players with qualifying jewelcrafting skill will be provided a yet to be determined amount of Dalaran Jewelecrafter Tokens as compensation.
Categories: World of Warcraft May 20th, 2009
Nethaera Class Q&A Series (Source)
We are looking for community class questions and topics for a class Question & Answer series. Over the next few weeks, we will be posting in each of the class forums and discussing the latest high priority questions and topics the community has. We will then be compiling these questions and topics into a larger Question & Answer post to address as many of questions as possible. While we will be creating one post in each of the class forums to solicit questions and topics of interest, we will also be keeping a close eye on additional posts and discussions.
It is important to keep in mind that we have a schedule of classes we will be addressing and will be getting to each class individually over this period of time. Please note, this list is subject to change.
Shaman
Mage
Warlock
Death Knight
Paladin
Warrior
Hunter
Druid
Rogue
Priest
Here’re the current Q&A topics avaible:
USA
Europe
Tags: 3.1.2, Blizzard, class feedbacks, class q&a
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