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Categories:World of Warcraft June 2nd, 2009

So you may be aware that, things have been quiet in last few days over here. We’ve been working on for opensocial widget integration for the iGoogle (still not avaible on iGoogle but will be soon). The best part is today a new platform for Massive Multiplayer Online games has came alive, the AvatarsUnited, that’s a facebook-style platform but designed for MMO games.  We’ve been working with  our kind friends over http://www.avatarsunited.com together in order to create applications based on 3DArmory.com API and in last few day’s we’ve finished the work.

So, please redirect your browsers to http://www.avatarsunited.com, create your World of Warcraft profile and don’t forget to add your 3D toons on your profile over there!

Check our sample profile: http://www.avatarsunited.com/avatars/bonesoul

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Categories:3DArmory Development February 28th, 2009

2 days ago we’ve updated the live version with massive updates. We’ve been working long for this version and finally we pushed it on live. The new version introduced lots of changes.

  • Toon Customization options like face, hair and facial hair selection. The customized toons are also linkable.
  • Toon Screenshots, thanks to the brand new Java viewer, you can get a screenshot of your toon. The screenshot page is quite empty but it’s being worked on and screenshots will be more usefull.

  • We’ve reworked our database and now the site’s is completely utf-8. So, Russian, Chinese, Taiwan and Korean armories are welcome.
  • Fixed titan’s grip bugs.  Hopefully dual-wielding toons render their both of weapons correctly. Check an example profile.
  • Fixed a bug with realm names containing ‘ like Al’Akir.
  • Fixed a bug with realm names containing spaces like The Venture Co.
  • Fixed the facebook application which now lets you the select the gear you want to be rendered.

3d armpry facebook gear

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